You all know how much I love my Dissidia Final Fantasy, and my heart has been wracked by the fact that Japanese arcades have had the incredible looking arcade version of the latest Dissidia for well over a year now, with no hopes of the machine making it’s way to the states (though I’m sure someone around here has one). Along with most of the main characters from the numbered series (I, II, III, etc.) the latest entry into the Dissidia series also showcases playable characters from the lesser known, un-numbered games Final Fantasy Tactics and Final Fantasy Type-0.
SE had confirmed a PS4 release and, well:
This looks great, and information indicates that its not a simple arcade port, but contains both the arcade game and a storyline mode similar to the original game! Along with that they are maintaining the leveling aspect that will allow you to fight, gain experience and level up your characters, after which you can customize their move set and equipment! I will be pre-ordering this TODAY, and probably playing a lot of Dissidia 012 on my emulator until it comes out.
You can always check my stream page to see if I am streaming any games, including Dissidia 012, at:
(Microsoft changed the Beam site to Mixer, but its the same site.)
With the addition of the blue ‘gems’ on the hilt this relic weapon is complete! It took long enough, but it was fun to do. I WILL make another later, but it will be much later, as I now have three commissions! Finally get to earn a little dough while doing something I enjoy!
You can find more information on my wooden weapon builds and stuff on my Facebook page (see the sidebar).
For today’s Final Fantasy Friday you get to look upon the Curtana V2 I finished up this week. Well, its 99.9% done, I just need to add one detail I forgot, but I can’t do that until tomorrow.
48″ long x 9.25″ wide, made of both 3/4″ and 1/4″ poplar wood. Spray painted, coated with triple thick glaze with a paracord wrapped handle, she’s pretty hefty, but oh so fun to swing around. You had better have a strong wrist if you just want to hold her, though.
The little chocobo was purchased from a nice girl on Facebook. Worth every penny.
A lot of travel last week for work, but it was all good as it gave me some extra hours on my time card! Got to listen to some Greg Laurie and Captain Capitalism during the hours on the road (talk about polar opposites, but both are good listening). Had some rain at one job site that left everything drenched and muddy. The dirt out on some of the job sites is super, super fine, almost like baby powder. When it gets wet it sticks to the bottom of your boots like dough, sometimes an inch thick! Since your out in the middle of nowhere there isn’t really a way to get it off, either.
Continue reading “Week in Review (April 16-22)”
I was going to post this as a comment to the Well-Red Mage’s post on the rumors of a SNES Classic Edition out by Christmas time, but it’s not really a comment so much as a trip down memory lane for me.
I wasn’t able to get one of the mini NES classics, and personally I doubt I’ll buy a mini SNES classic, though the prospect thrills me. My first “real” job was at the Longs drug store near my home where my mother worked. It was through this job that I was able to purchase a brand new Super Nintendo Entertainment System, or, fondly, the SNES.
Now you can have your PS4’s and your Xbox One’s, and even your PS3’s, 2’s and 1’s. None of them – NONE OF THEM, hold a candle to the SNES. Sure, they are graphically leaps and bounds beyond the SNES, but it doesn’t matter. There comes a point and time in a game when you don’t care about graphics anymore. I mean, sure, you may see something and ‘ooo’ or ‘ahh’ for a moment, but it is soon forgotten as you concentrate more on GAME PLAY! Poor game play makes fancy graphics moot! The SNES had both excellent graphics (for it’s time and even by todays standards in a time of ‘throwback’ games that rely on 8 and 16 bit pixel sprites) AND excellent gameplay, in spades!
I won’t go into details about the hardware, which was sexy as hell with that sleek grey body and rich, purple, sliding power and reset buttons. Or the controller that was PERFECTLY fit to the hand and paved the way for multi-button controllers for the rest of human history. Or how there were ZERO LOAD TIMES ON GAME CARTS! That’s right, youngsters! Back in those days when you slid that power button forward (with a satisfying -snap!-) you were seeing intro screen within five seconds and, if you so desired, in the game within ten. No fifteen minute load screens or “here play this mini-game while waiting for the game you actually bought and paid for to load into memory”.
Continue reading “Mini Super NES – Super Y-E-S!”
Today I will be streaming all my Squaresoft/Square-Enix soundtracks on Beam as I listen to them while working. If you have never listened to any of these take a moment to stop in and check it out, you (probably) wont be disappointed! The music ranges from fully arranged orchestra pieces to rock songs to 8-bit chip tunes!
Because this is all streaming from my work computer there may be interruptions in play throughout the day, but if you don’t hear anything or the sound cuts out, give it a few minutes. As long as the page doesn’t say I am offline then I’m still good.
And don’t forget that you can catch me playing Dissidia, FF14 and other Square games throughout the week on Beam, and FF15 on Sunday mornings on my Twitch feed (see the sidebar).
Also, if anyone notices any weirdness in the stream let me know. I’m new to this and Microsoft’s Beam is new too, so there may be some bugs that need to be worked out. Just comment on this post and let me know what you are seeing and I will try to fix it.
if your interested in finding out why I think FF15 is such a great game catch my stream Sunday mornings on Twitch! I start around 6am with a small break for breakfast and then for most of the day. Feel free to ask questions or make comments if it suits you! Hope to see people there!